In a practical simulation: a lot of gross physical abilities must be determined by toughness, while 'dexterity' doesn't actually exist in isolation. I used to be most likely thinking of 'talent' in lieu of agility in my primary publish. A talented weaker opponent can definitely get over a more robust https://johnathanjortx.webbuzzfeed.com/33801638/a-review-of-skill-based-agility-games